Dec 11, 2024  
Catalog 2023-2024 
    
Catalog 2023-2024 [ARCHIVED CATALOG]

Digital Gaming and Interactive Media, BAS


Return to {$returnto_text} Return to: Alphabetical List of Programs

183-195 CREDITS

The Bachelor of Applied Science Digital Gaming and Interactive Media program prepares students with advanced skills and knowledge to pursue a career in digital gaming or interactive media, in-demand industries in the region. This degree will prepare students for employment in the rich digital gaming environment surrounding LWTech, where they will work as designers, animators, and project managers.

Bachelor of Applied Science Digital Gaming and Interactive Media graduates will:

  • analyze all of the core areas of digital game design and interactive development while allowing for in-depth focus and development on a small subset targeted at industry specialization
  • demonstrate proficiency in 3D modeling - characters, hard surface, environments and props, and lighting and effects in Maya and Z-Brush
  • demonstrate proficiency in character design, rigging, and animation - 2D and 3D
  • develop expertise in concepting, designing, and building in-engine game play environments with interactive elements, with emphasis on technical proficiency in workflow, rendering pipelines, shaders, and effects
  • compose basic and intermediate scripting programming for game engines to create scripts that respond to player input, trigger game play events, control the behavior of objects, and implement character artificial intelligence
  • develop expertise developing for a wide range of devices and interaction models, including desktop, mobile, and emerging technologies such as virtual and augmented reality
  • produce project architecture, workflow, and pipeline working with data structures, porting to mobile platforms, and utilizing inter-process communication techniques and graphics processing units programming
  • create game play and interactive experiences utilizing mobile, augmented, and virtual reality technologies.
  • develop proficiency creating and integrating user interface (UI) and user experience (UX) into interactive projects with an emphasis on human-centered design theory and principles of inclusive and accessible design.
  • apply the science and foundations behind UX and solve business problems via design, including analysis of human behavior, and how users use UI, and think about user interface to solve problems and game play challenges
  • create multi-disciplinary software development projects that mirror professional work flow, incorporating game design, conceptualization, and creation of digital assets, sound design, audio production, software integration, and project management
  • create and present a professional-quality portfolio and demo games to obtain an entry-level position at a game development company, interactive media studio, or animation studio
  • demonstrate communication, critical thinking, cultural humility, information literacy, and teamwork skills
  • meet Humanities , Natural Science , Quantitative Reasoning , Social Science , and Written Communication  general education distribution area outcomes

Lake Washington Institute of Technology does not offer every course each quarter. It is the student’s responsibility to consult the Class Schedule and work out an individual schedule with an advisor. Any additional coursework a student may be required to complete may increase the program length.

Prerequisites


Completion of requirements for an earned Applied Associate Degree or equivalent from an accredited institution with a minimum of 60 quarter credits in an appropriate technical area of concentration - design related discipline (digital game design, multimedia, graphic design, or related field).

Minimum cumulative 2.0 GPA across all college course work in the associate degree.

Completion of 30 credits of General Education courses from the list below with a minimum of a 2.0 GPA in each class.

Applicants to the BAS in Digital Gaming and Interactive Media must also submit a design portfolio.

Program Requirements


Required Course Sequence

General Education Requirements - 30 Credits


The following courses from the Program Requirements listed above meet the General Education requirements for this program.

Diversity and Social Justice Requirement


Within the degree requirements, students must complete a 3-5 credit course that meets the college’s Diversity and Social Justice (DSJ) requirement. DSJ courses are designated in the college schedule and are designed to meet other general education or technical requirements simultaneous to meeting the DSJ requirement (e.g., ENGL& 101 with the DSJ attribute meets both the ENGL& 101 requirement and the DSJ requirement).

Note: Not all sections of a course meet the DSJ requirement. Students should review the class information to ensure the class section includes “course attributes: meets diversity requirement.”

Visit the DSJ requirement webpage to view the current list of general education and technical courses that meet the requirement.

Students who have taken a DSJ class in a previous certificate or degree, do not have to take another DSJ class.

Total Program Credits: 182-195


Return to {$returnto_text} Return to: Alphabetical List of Programs