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Jan 15, 2025
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Catalog 2017-2018 [ARCHIVED CATALOG]
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GAME 420 Technical Design5 credits This course explores the technical side of interactive development. Students will examine core systems to better understand how the overall system works. Student will study and create projects exploring rendering pipelines, shaders, AI systems, physics engines, and other elements at the core of interactive design. Emphasis will be placed on optimization for multiple platforms, including AR/VR and developing technologies.
Prerequisites: GAME 410 , GAME 412 , and GAME 415
Quarters Offered: Winter
Total Hours: 50 Lecture Hours: 40 Lab or Clinical Hours: 20
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