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Jan 15, 2025
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Catalog 2017-2018 [ARCHIVED CATALOG]
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GAME 335 Advanced Animation4 credits This course covers the fundamentals of animating a bi-ped character in Maya. Through animation assignments students will create looping and sequential animation as well as working with motion capture data. Emphasis on traditional animation principles and techniques are applied in this course.
Prerequisites: GAME 124 , GAME 267 , and GAME 318
Quarters Offered: Spring
Total Hours: 50 Lecture Hours: 30 Lab or Clinical Hours: 20
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