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Jan 15, 2025
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Catalog 2017-2018 [ARCHIVED CATALOG]
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GAME 318 2D Game Design3 credits This course examines and workshops the development process for 2D games. Students will create multiple original games in common genres for multiple hardware platforms. Topics covered will focus on aesthetics, level design, visual cues, incentive, difficulty, level flow, play controls, scripting, audio, and mechanics in 2D.
Prerequisites: GAME 312 and GAME 315
Quarters Offered: Winter
Total Hours: 40 Lecture Hours: 20 Lab or Clinical Hours: 20
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