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Feb 05, 2025
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Catalog 2022-2023 [ARCHIVED CATALOG]
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GAME 367 C# Programming in Unity Game Engine5 credits This course teaches students C# programming language in the context of a Unity gameplay experience. Digital Gaming students learn and apply programming language to game design.
Prerequisites: GAME 111 and GAME 127
Course Outcomes Upon successful completion of this course students will be able to:
- Create object oriented design and implement interactive software in Unity game engine
- Incorporate 3D interactive graphics including modeling, animation, transformations, lighting, shaders, and ray casting
- Write gameplay code in C# programming language, classes, inheritance, and event-driven programming
- Create C# code that allows for high level control of gameplay behavior, movement, and events
- Write programming sequences of gameplay AI (Artificial Intelligence)
- Simulate the physics principles of gravity and collision detection with C# code
Total Hours: 60 Theory (Lecture) Hours: 40 Guided Practice (Lab or Clinical) Hours: 20
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