Catalog 2017-2018 
    
    Mar 28, 2024  
Catalog 2017-2018 [ARCHIVED CATALOG]

GAME 148 Concept Art - Digital Painting

4 credits
This course covers the elements of traditional and electronic drawing of Landscape and Level concept art as it relates to the electronic gaming field. Best practices for creating portfolio quality work will be examined, including web-based tutorials and traditional drawing demonstrations. Students will present their work to peers on a regular basis. Emphasis will be placed on traditional drawing of landscapes based on written and visual reference. Electronic landscape drawings will be produced for the final project.

Prerequisites: ART 121  and DSGN 122  

Quarters Offered: Spring

Student Outcomes/Competencies:
Upon successful completion of this course students will be able to:

  • Draw from existing levels from in-game views
  • Draw multiple variations of a similar landscapes
  • Draw landscape and cityscape scenes
  • Use Alias Sketchbook at a basic level
  • Use Sketchup at a basic level
  • Use various Photoshop techniques to embellish a landscape or scene
  • Troubleshoot the basic methods of making a landscape look compelling and realistically drawn


Total Hours: 60 Lecture Hours: 20 Lab or Clinical Hours: 40