Catalog 2017-2018 
    Jun 23, 2021  
Catalog 2017-2018 [ARCHIVED CATALOG]

GAME 138 Introduction to Environmental Art

4 credits

This course introduces students to the basics of creating 3D Environmental Art within Maya. Students will create props and environments suitable for a game environment. Best practices for creating 3D models and related textures will be used to create a final 3D scene suitable for the student’s portfolio.

Prerequisites: GAME 124  

Quarters Offered: Winter, Spring

Global Outcomes:


Student Outcomes/Competencies:
Upon successful completion of this course students will be able to:

  • Design props and textures for a game level
  • Edit basic level textures and lighting
  • Use “lipsticking” techniques and layered shaders to create blended textures
  • Model props for levels using Maya
  • Create tileable textures
  • Create fog and related special effects for level
  • Expand upon ideas received by creating 3D environments from written descriptions

Total Hours: 60 Lecture Hours: 20 Lab or Clinical Hours: 40