Catalog 2017-2018 
    
    Apr 19, 2024  
Catalog 2017-2018 [ARCHIVED CATALOG]

GAME 137 Lighting and Effects

4 credits
This course covers the elements of lighting, shading, and special effects within Maya. Best practices for the creation of high definition modeled and rendered scenes for use in the student’s portfolio are covered. Emphasis will be on learning the benefits of using different lights within Maya as well as creating a final modeled and rendered 3D scene.

Prerequisites: GAME 124  

Quarters Offered: Winter

Student Outcomes/Competencies:
Upon successful completion of this course students will be able to:

  • Add and test lighting within a scene
  • Add and adjust shadows in a scene
  • Create a layered shader in Maya
  • Use dynamics in Maya
  • Use particle effects in Maya
  • Use fog effects in Maya
  • Create, document, and/or relay processes or information to peers and instructor


Total Hours: 60 Lecture Hours: 20 Lab or Clinical Hours: 40