Catalog 2020-2021 
    
    Apr 28, 2024  
Catalog 2020-2021 [ARCHIVED CATALOG]

GAME 138 Introduction to Environmental Art

4 credits


This course introduces students to the basics of creating 3D Environmental Art within Maya. Students will create props and environments suitable for a game environment. Best practices for creating 3D models and related textures will be used to create a final 3D scene suitable for the student’s portfolio.

Prerequisites: GAME 124  and GAME 134  

Note: The GAME 134 prerequisite was added on 10/28/2019. It was previously ommitted in error. The skills developed in GAME 134 prepare students for GAME 138.

Course Outcomes
Upon successful completion of this course students will be able to:

  • Design props and textures for a game level
  • Edit basic level textures and lighting
  • Use “lipsticking” techniques and layered shaders to create blended textures
  • Model props for levels using Maya
  • Create tileable textures
  • Create fog and related special effects for level
  • Expand upon ideas received by creating 3D environments from written descriptions

Program Outcomes
This course teaches to the following program outcomes:

  • mod game levels in current level editing tools
  • create props, levels, and textures in current 3D tools

Total Hours: 60 Theory (Lecture) Hours: 20 Guided Practice (Lab or Clinical) Hours: 40