Catalog 2020-2021 
    
    Apr 27, 2024  
Catalog 2020-2021 [ARCHIVED CATALOG]

GAME 124 Introduction to 3D with Maya

4 credits
This course is an introduction to the 3D content creation process as practiced in Maya. Best practices for 3D modeling, texturing, file management, and animation will be examined. Students will build several small scenes and render those scenes into movies. Emphasis will be placed on 3D as it relates to the video game industry.

Prerequisites: DSGN 122 , ABED 046  (or equivalent placement score for ENGL 093  or higher), and ABED 040  (or equivalent placement score for MATH 087  or higher)

Course Outcomes
Upon successful completion of this course students will be able to:

  • Model small scenes using Maya
  • Create, manipulate and render 3D content
  • Build basic scenes within Maya
  • Create simple animations within Maya
  • Manage files and content congruent with Industry
  • Devise multiple ways to build objects in 3D

Program Outcomes
This course teaches to the following program outcomes:

  • demonstrate technical proficiency and creative skills as related to the digital gaming field
  • manage files and content in a manner suitable for industry
  • create and edit basic scripts in related software
  • create props, levels, and textures in current 3D tools

Total Hours: 60 Theory (Lecture) Hours: 20 Guided Practice (Lab or Clinical) Hours: 40