Nov 26, 2024  
Catalog 2022-2023 
    
Catalog 2022-2023 [ARCHIVED CATALOG]

Digital Gaming and Interactive Media, BAS


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182-195 CREDITS

Program Admission Dates: Fall

The Bachelor of Applied Science Digital Gaming and Interactive Media program prepares students with advanced skills and knowledge to pursue a career in digital gaming or interactive media, in-demand industries in the region. This degree will prepare students for employment in the rich digital gaming environment surrounding LWTech who will work as designers, animators, and project managers.

Bachelor of Applied Science Digital Gaming and Interactive Media graduates will:

  • analyze all of the core areas of digital game design and interactive development while allowing for in-depth focus and development on a small subset targeted at industry specialization
  • demonstrate proficiency in 3D modeling - characters, hard surface, environments and props, and lighting and effects in Maya and Z-Brush
  • demonstrate proficiency in character design, rigging, and animation - 2D and 3D
  • develop expertise in concepting, designing, and building in-engine game play environments with interactive elements, with emphasis on technical proficiency in workflow, rendering pipelines, shaders, and effects
  • compose basic and intermediate scripting programming for game engines to create scripts that respond to player input, trigger game play events, control the behavior of objects, and implement character artificial intelligence
  • develop expertise developing for a wide range of devices and interaction models, including desktop, mobile, and emerging technologies such as virtual and augmented reality
  • produce project architecture, workflow, and pipeline working with data structures, porting to mobile platforms, and utilizing inter-process communication techniques and graphics processing units programming
  • create game play and interactive experiences utilizing mobile, augmented, and virtual reality technologies.
  • develop proficiency creating and integrating user interface (UI) and user experience (UX) into interactive projects with an emphasis on human-centered design theory and principles of inclusive and accessible design.
  • apply the science and foundations behind UX and solve business problems via design, including analysis of human behavior, and how users use UI, and think about user interface to solve problems and game play challenges
  • create multi-disciplinary software development projects that mirror professional work flow, incorporating game design, conceptualization, and creation of digital assets, sound design, audio production, software integration, and project management
  • create and present a professional-quality portfolio and demo games to obtain an entry-level position at a game development company, interactive media studio, or animation studio

Lake Washington Institute of Technology does not offer every course each quarter. It is the student’s responsibility to consult the Class Schedule and work out an individual schedule with an advisor. Any additional coursework a student may be required to complete may increase the program length.

Prerequisites


Completion of requirements for an earned Applied Associate Degree or equivalent from a regionally accredited institution with a minimum of 60 quarter credits in an appropriate technical area of concentration - design related discipline (digital game design, multimedia, graphic design, or related field).

Minimum cumulative 2.0 GPA across all college course work in the associate degree.

Completion of 30 credits of General Education courses from the list below with a minimum of a 2.0 GPA in each class.

Applicants to the BAS in Digital Gaming and Interactive Media must also submit a design portfolio.

Program Requirements


Required Course Sequence

Total Program Credits: 182-195


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