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Jul 21, 2026
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GAME 234 Advanced 3D Modeling with Maya4 credits This course will build on student’s previous skills developed in Introduction to 3D with Maya. Skills will be developed in 3D modeling, UV application, and materials creation for a variety of game/VR-ready assets for AAA production. This course is for students interested in developing a strong portfolio for a career in 3D art pipelines.
Prerequisites: GAME 134
Course Outcomes Upon successful completion of this course students will be able to:
- Model more complex objects and scenes with Maya
- Worldbuild, stage, and light scenes in Unity or Unreal.
- Generate production-ready materials with focus on Physically Based Rendering (PBR)
- Practice industry-standard asset optimization and production pipelines
Total Hours: 60 Theory (Lecture) Hours: 20 Guided Practice (Lab or Clinical) Hours: 40
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