Jul 21, 2026  
Catalog 2026-2027 
    
Catalog 2026-2027

GAME 234 Advanced 3D Modeling with Maya

4 credits
This course will build on student’s previous skills developed in Introduction to 3D with Maya. Skills will be developed in 3D modeling, UV application, and materials creation for a variety of game/VR-ready assets for AAA production. This course is for students interested in developing a strong portfolio for a career in 3D art pipelines. 

Prerequisites: GAME 134  

Course Outcomes
Upon successful completion of this course students will be able to:

  • Model more complex objects and scenes with Maya
  • Worldbuild, stage, and light scenes in Unity or Unreal.
  • Generate production-ready materials with focus on Physically Based Rendering (PBR)
  • Practice industry-standard asset optimization and production pipelines

Total Hours: 60 Theory (Lecture) Hours: 20 Guided Practice (Lab or Clinical) Hours: 40