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Feb 05, 2025
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Catalog 2022-2023 [ARCHIVED CATALOG]
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GAME 280 Game Industry Internship4 credits Game industry internship designed to expand student learning in the workplace. Students apply for internships at relevant companies and work with a faculty member and internship supervisor to formalize the academic component of the experiences through development of learning objectives, professional resume, timesheets, work samples, and written reviews.
Prerequisites: Instructor permission required
Course Outcomes Upon successful completion of this course students will be able to:
- Apply techniques, concepts, and best practices from the classroom to real-world circumstances
- Clarify personal career goals, and identify skills that need improving to achieve these goals
- Self-assess strengths and weaknesses in workplace competencies, such as interpersonal skills, communication skills, and roles within an organizational structure
- Self-assess for skill gaps in technical abilities as they apply in the workplace
- Use constructive criticism as an opportunity to improve technical and conceptual abilities in a work environment within an organizational structure
- Demonstrate proficiency in working across software applications and technologies as necessary to meet an end project goal
- Employ creative and critical thinking to enhance problem solving
- Meet production timelines and schedules
- Develop time management skills and effective team communication
- Maintain and meet milestone schedules
Total Hours: 100 Theory (Lecture) Hours: 10 Field-Based Experience (Practicum or Internship) Hours: 90
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