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Jan 28, 2025
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Catalog 2022-2023 [ARCHIVED CATALOG]
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GAME 101 Introduction to Video Game Development4 credits This is an introductory course covering the history, art, science, technology, business, careers, and societal impact of video games and related interactive media. The course tracks the development of video games, including the evolution of game design, software, and technology, to current games. Students investigate a wide range of digital games and interactive experiences, from entertainment to educational, scientific, and military applications. The course includes critical sociological and psychological analysis of the impact of video games on contemporary culture.
Prerequisites: ABED 40 (or placement into MATH 87 or higher) and ABED 46 (or placement into ENGL 93 or higher)
Course Outcomes Upon successful completion of this course students will be able to:
- Analyze the significant elements and principles of interactive media
- Describe the historical context of games and interactive media
- Assimilate the aesthetics of games and interactive media
- Design user experiences based on classic game play mechanics
- Create game design documents based on successful games
- Produce gameplay structure, mechanics, and scenarios
- Integrate social interactions into game design
- Evaluate the social outcome of gameplay and interactive experiences
- Articulate the social responsibility of game design creators
- Research industry job roles
- Develop realistic personal career goals
- Develop critical thinking, teamwork, and social awareness
Program Outcomes This course teaches to the following program outcomes:
- be prepared to obtain an entry-level position in their field
- compare and evaluate electronic games taxonomy and design theory
Total Hours: 40 Theory (Lecture) Hours: 40
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