Catalog 2022-2023 [ARCHIVED CATALOG]
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GAME 138 Introduction to Environmental Art4 credits This course introduces students to the basics of creating 3D Environmental Art within Maya. Students will create props and environments suitable for a game environment. Best practices for creating 3D models and related textures will be used to create a final 3D scene suitable for the student’s portfolio.
Prerequisites: GAME 124 and GAME 134
Note: The GAME 134 prerequisite was added on 10/28/2019. It was previously ommitted in error. The skills developed in GAME 134 prepare students for GAME 138.
Course Outcomes Upon successful completion of this course students will be able to:
- Design props and textures for a game level
- Edit basic level textures and lighting
- Use “lipsticking” techniques and layered shaders to create blended textures
- Model props for levels using Maya
- Create tileable textures
- Create fog and related special effects for level
- Expand upon ideas received by creating 3D environments from written descriptions
Program Outcomes This course teaches to the following program outcomes:
- mod game levels in current level editing tools
- create props, levels, and textures in current 3D tools
Total Hours: 60 Theory (Lecture) Hours: 20 Guided Practice (Lab or Clinical) Hours: 40
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