Catalog 2019-2020 
    
    May 06, 2024  
Catalog 2019-2020 [ARCHIVED CATALOG]

GAME 335 Advanced Animation

4 credits
This course covers the fundamentals of animating a bi-ped character in Maya. Through animation assignments students will create looping and sequential animation as well as working with motion capture data. Emphasis on traditional animation principles and techniques are applied in this course. 

Prerequisites: GAME 124 GAME 267 , and GAME 318  

Program Outcomes
This course teaches to the following program outcome:

  • create multi-disciplinary software development projects that mirror professional work flow, incorporating game design, conceptualization, and creation of digital assets, sound design, audio production, software integration, and project management

Total Hours: 50 Lecture Hours: 30 Lab or Clinical Hours: 20