Catalog 2018-2019 
    
    Apr 25, 2024  
Catalog 2018-2019 [ARCHIVED CATALOG]

GAME 335 Advanced Animation

4 credits
This course covers the fundamentals of animating a bi-ped character in Maya. Through animation assignments students will create looping and sequential animation as well as working with motion capture data. Emphasis on traditional animation principles and techniques are applied in this course. 

Prerequisites: GAME 124 GAME 267 , and GAME 318  

Quarters Offered: Spring

Total Hours: 50 Lecture Hours: 30 Lab or Clinical Hours: 20