Catalog 2017-2018 
    
    Jun 18, 2018  
Catalog 2017-2018 [ARCHIVED CATALOG]

GAME 330 Advanced Character Rigging

4 credits
This course covers the primary elements of rigging a character in Maya. This course blends the art and the science of building a character rig. Students will spend time practicing what was demonstrated during the lecture portion of each class.

Prerequisites: GAME 124 , GAME 312 , and GAME 315  

Quarters Offered: Spring

Total Hours: 50 Lecture Hours: 30 Lab or Clinical Hours: 20