Catalog 2017-2018 
    
    Apr 23, 2018  
Catalog 2017-2018

GAME 210 High Resolution Sculpting I

4 credits
This course will introduce students to the basics of the ZBrush software. Students will learn the techniques associated with ZBrush as well as Basic 3D modeling theory.

Prerequisites: GAME 124  

Quarters Offered: All

Student Outcomes/Competencies:
Upon successful completion of this course students will be able to:

  • Construct basic models in 3D using Zbrush
  • Edit existing models with Zbrush
  • Paint textures using Zbrush
  • Compare and analyze various modeling techniques
  • Troubleshoot technical problems


Total Hours: 60 Lecture Hours: 20 Lab or Clinical Hours: 40