Catalog 2022-2023 
    
    Apr 28, 2024  
Catalog 2022-2023 [ARCHIVED CATALOG]

GAME 280 Game Industry Internship

4 credits
Game industry internship designed to expand student learning in the workplace. Students apply for internships at relevant companies and work with a faculty member and internship supervisor to formalize the academic component of the experiences through development of learning objectives, professional resume, timesheets, work samples, and written reviews.

Prerequisites: Instructor permission required

Course Outcomes
Upon successful completion of this course students will be able to:

  • Apply techniques, concepts, and best practices from the classroom to real-world circumstances
  • Clarify personal career goals, and identify skills that need improving to achieve these goals
  • Self-assess strengths and weaknesses in workplace competencies, such as interpersonal skills, communication skills, and roles within an organizational structure
  • Self-assess for skill gaps in technical abilities as they apply in the workplace
  • Use constructive criticism as an opportunity to improve technical and conceptual abilities in a work environment within an organizational structure
  • Demonstrate proficiency in working across software applications and technologies as necessary to meet an end project goal
  • Employ creative and critical thinking to enhance problem solving
  • Meet production timelines and schedules
  • Develop time management skills and effective team communication
  • Maintain and meet milestone schedules

Total Hours: 100 Theory (Lecture) Hours: 10 Field-Based Experience (Practicum or Internship) Hours: 90