Catalog 2022-2023 
    
    Apr 29, 2024  
Catalog 2022-2023 [ARCHIVED CATALOG]

GAME 210 High Resolution Sculpting 1

4 credits
This course will introduce students to the basics of the ZBrush software. Students will learn the techniques associated with ZBrush as well as Basic 3D modeling theory.

Prerequisites: GAME 124  

Course Outcomes
Upon successful completion of this course students will be able to:

  • Construct basic models in 3D using Zbrush
  • Edit existing models with Zbrush
  • Paint textures using Zbrush
  • Compare and analyze various modeling techniques
  • Troubleshoot technical problems

Total Hours: 60 Theory (Lecture) Hours: 20 Guided Practice (Lab or Clinical) Hours: 40