Catalog 2021-2022 
    
    May 11, 2024  
Catalog 2021-2022 [ARCHIVED CATALOG]

GAME 101 Introduction to Video Game Development

4 credits
This is an introductory course covering the history, art, science, technology, business, careers, and societal impact of video games and related interactive media. The course tracks the development of video games, including the evolution of game design, software, and technology, to current games. Students investigate a wide range of digital games and interactive experiences, from entertainment to educational, scientific, and military applications. The course includes critical sociological and psychological analysis of the impact of video games on contemporary culture.

Prerequisites: ABED 040  (or placement into MATH 087  or higher) and ABED 046  (or placement into ENGL 093  or higher)

Course Outcomes
Upon successful completion of this course students will be able to:

  • Analyze the significant elements and principles of interactive media
  • Describe the historical context of games and interactive media
  • Assimilate the aesthetics of games and interactive media
  • Design user experiences based on classic game play mechanics
  • Create game design documents based on successful games
  • Produce gameplay structure, mechanics, and scenarios
  • Integrate social interactions into game design
  • Evaluate the social outcome of gameplay and interactive experiences
  • Articulate the social responsibility of game design creators
  • Research industry job roles
  • Develop realistic personal career goals
  • Develop critical thinking, teamwork, and social awareness

Program Outcomes
This course teaches to the following program outcomes:

  • be prepared to obtain an entry-level position in their field
  • compare and evaluate electronic games taxonomy and design theory

Total Hours: 40 Theory (Lecture) Hours: 40