Catalog 2021-2022 
    
    May 11, 2024  
Catalog 2021-2022 [ARCHIVED CATALOG]

GAME 150 Character Animation 1

4 credits
This course introduces students to computer-generated character animation in Autodesk 3D Maya.  It focuses on learning the traditional 12 Principles of Animation, as well as understanding the basic technical process of rigging and applying animations to a digital skeleton in Maya. Students will practice these foundational principles of human motion in a series of animation assignments designed to develop their skills at bringing digital characters to life in video games and film.

Prerequisites: GAME 124  

Course Outcomes
Upon successful completion of this course students will be able to:

  • Rig and animate 3D Models
  • Apply traditional animation techniques in Maya 3D
  • Animate human character lip-synch in Maya 3D

Total Hours: 60 Theory (Lecture) Hours: 20 Guided Practice (Lab or Clinical) Hours: 40