Catalog 2020-2021 
    
    Apr 27, 2024  
Catalog 2020-2021 [ARCHIVED CATALOG]

DSGN 262 User Experience Prototyping

5 credits
This course covers the process of understanding and creating prototypes. Students will learn when a prototype is needed, what kind of prototype is needed, and what methods can be used to complete one. The course will include low-fidelity and high-fidelity prototypes of products and web-based services. Prototypes will be a part of user testing and iterations of the design will be created after research data has been compiled. Students will build a prototype of a website, product, or app to apply the concepts and to make sure the prototype will work as intended.

Prerequisites: DSGN 155  

Course Outcomes
Upon successful completion of this course students will be able to:

  • Differentiate among wireframes, mockups, and prototypes
  • Describe the overall purpose of creating prototypes, what is a usable prototype, and why test a prototype
  • Use different prototype styles when applicable for specific user testing and select the best prototype method
  • Explore and evaluate design ideas
  • Communicate ideas to an audience

Total Hours: 60 Theory (Lecture) Hours: 40 Guided Practice (Lab or Clinical) Hours: 20