Catalog 2020-2021 
    
    Apr 28, 2024  
Catalog 2020-2021 [ARCHIVED CATALOG]

GAME 130 Concept Art - Characters

4 credits


This course covers the elements of traditional concept art creation as it applies to the video game industry. Best practices for traditional and electronic character creation for portfolio usage will be examined. Photoshop will also be used to help express these characters.

Prerequisites: ART 121  and DSGN 122  

ART 205  recommended

Course Outcomes
Upon successful completion of this course students will be able to:

  • Draw characters in action poses
  • Draw characters from written descriptions
  • Draw characters in “turnaround” poses
  • Describe how Photoshop is used in the game  industry to render concept art
  • Recognize the importance of openness in interactions when critiquing
  • Present characters and defend technical and artistic choices

Total Hours: 60 Theory (Lecture) Hours: 20 Guided Practice (Lab or Clinical) Hours: 40